Website powered by

The Humming Eyes - Ommetaphobia

"Welcome."
"You have been here for as long as you can remember."
"You need to escape now."
"Your eyes hurt." 👁️👁️

These past 6 days, I participated in a local game jam organized by the university I studied at, with the theme "Echo". Our team and I created Ommetaphobia, a survival horror game in which you must escape a facility haunted by SCP-like cryptids by navigating both light and dark. For this game, I created this monstrosity called "The Humming Eyes" as our game's main antagonist in two days. It was my first time playing with Unity and Blender's node editors for geometry nodes, shaders & even composting for the final render, and I'm extremely pleased with the result.

If you want to try the game by yourself, here's our game link: https://kiwitrek.itch.io/ommetaphobia. We hope you enjoy it!

Final Render

Final Render

Views

Views

Texture Maps

Texture Maps

Polycount: 42K Triangles

Polycount: 42K Triangles

Blender Geometry Nodes: Eye instancing over body

Blender Geometry Nodes: Eye instancing over body

Unity: Flashing Lights Shader + Eye camera tracking

Unity: Flesh Shader

Unity: Walking Test

Ommetaphobia Game Trailer