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Dry Bowser - Super Mario Bros.

3D sculpture created entirely in ZBrush of Dry Bowser, as part of an Advanced 3D Modelling & Animation exercise, in the Bachelor's Degree of Videogame Design & Development at the CITM-UPC. This is my first time publishing something created only using one software (both modelling & texturing), so it was a very educative learning experience! Took me around 30 hours to complete.

Original property of Nintendo. I do not own nor claim to own the original design. All rights of the original concept go to their respective creators.

ZBrush Render for the final delivery

ZBrush Render for the final delivery

Front & Sideviews

Front & Sideviews

Polycount: ~150K quads

Polycount: ~150K quads

Sketchfab renderer